We’re all somebodies puppet.
Starting skill bonuses
- Alchemy/technology/mechanical +4
- Animal handling+2
- Barter +2
- Bribery +1
- Cards +1
- Charm -1
- Climbing -1
- Concealment/hide -1
- Deception/bluff +1
- Detect traps/Set traps/disarm +2
- Disguise -1
- Hunting/tracking -1
- Intimidation +1
- Lasso/rope work +1
- Lock picking +1
- Magic/awareness/use +2
- Moving silently -1
- Musician +2
- Streetwise -1
- Tactical +1